Type Definitions
Intersection
Object that is returned by the ray cast and hit test methods for each scene object under the given canvas coordinates.
Properties
dbId number | Internal ID of the scene object. |
distance number | Distance of the intersection point from camera. All intersections returned by the ray casting method are sorted from the smallest distance to the largest. |
face THREE.Face3 | THREE.Face3 object representing the triangular mesh face that has been intersected. |
faceIndex number | Index of the intersected face, if available. |
fragId number | ID of Viewer SDK fragment that was intersected. |
point THREE.Vector3 | THREE.Vector3 point of intersection. |
model | Model instance the dbId belongs to. |