Request

Response

    Matrix4d class

    Represents a 4x4 matrix for transformations.

    public class Matrix4d
    

    Public Members

    namedescription
    Matrix4d() Creates a new Matrix4d instance with an identity matrix.
    Matrix4d(…) Creates a new Matrix4d instance with a specified array of values. (2 constructors)
    M11 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M12 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M13 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M14 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M21 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M22 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M23 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M24 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M31 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M32 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M33 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M34 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M41 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M42 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M43 { get; set; } Gets or sets the individual elements of the 4x4 matrix.
    M44 { get; set; } Gets or sets the individual elements of the 4x4 matrix.

    See Also